FROM : Waqar Malik
DATE : Mon Jul 14 22:34:44 2008
<http://lists.apple.com/archives/Xcode-users/2008/Jul/msg00276.html>
Still under NDA.
--Waqar
On Jul 14, 2008, at 3:15 PM, JongAm Park wrote:
> Hello, all.
>
> Because the final SDK for the iPhone came out, I started to take a
> look at it.
> Although I knew that Window/View hierarchies are different on the
> Mac and the iPhone, I found that there were some fundamental
> difference in programming model.
>
> For example, this code from http://developer.apple.com/iphone/gettingstarted/docs/creatingiphoneapps.action
> ,
> it creates a view controller and add its view as a window's sub view.
>
> Listing 2. Creating the content view
>
> - (void) applicationDidFinishLaunching:(UIApplication *)application
> {
> // Set up the view controller
> UIViewController *aViewController = [[UIViewController alloc]
> initWithNibName:@"MoveMeView"
> bundle
> :[NSBundle mainBundle]];
> self.viewController = aViewController;
> [aViewController release];
>
> // Add the view controller's view as a subview of the window
> UIView *controllersView = [viewController view];
> [window addSubView:controllersView];
> [window makeKeyAndVisible];
> }
>
>
> However, for the Mac, something like the view controller was not
> necessary, right? and a content view is not added manually like the
> code above. ( I don't mean that "Oh, there is no UIViewController
> and UIView". I know that those are made for the iPhone. )
> When a window and its view are made using the Interface Builder,
> they were handled automatically for the Mac.
> Isn't this true for the iPhone?
>
> (Well, I just looked up "NSViewController" document and it says that
> it was added to the Leopard.
> Is there any document which explains why it is added and how the
> programming model is changed due to the addition of it? )
>
> Thank you.
DATE : Mon Jul 14 22:34:44 2008
<http://lists.apple.com/archives/Xcode-users/2008/Jul/msg00276.html>
Still under NDA.
--Waqar
On Jul 14, 2008, at 3:15 PM, JongAm Park wrote:
> Hello, all.
>
> Because the final SDK for the iPhone came out, I started to take a
> look at it.
> Although I knew that Window/View hierarchies are different on the
> Mac and the iPhone, I found that there were some fundamental
> difference in programming model.
>
> For example, this code from http://developer.apple.com/iphone/gettingstarted/docs/creatingiphoneapps.action
> ,
> it creates a view controller and add its view as a window's sub view.
>
> Listing 2. Creating the content view
>
> - (void) applicationDidFinishLaunching:(UIApplication *)application
> {
> // Set up the view controller
> UIViewController *aViewController = [[UIViewController alloc]
> initWithNibName:@"MoveMeView"
> bundle
> :[NSBundle mainBundle]];
> self.viewController = aViewController;
> [aViewController release];
>
> // Add the view controller's view as a subview of the window
> UIView *controllersView = [viewController view];
> [window addSubView:controllersView];
> [window makeKeyAndVisible];
> }
>
>
> However, for the Mac, something like the view controller was not
> necessary, right? and a content view is not added manually like the
> code above. ( I don't mean that "Oh, there is no UIViewController
> and UIView". I know that those are made for the iPhone. )
> When a window and its view are made using the Interface Builder,
> they were handled automatically for the Mac.
> Isn't this true for the iPhone?
>
> (Well, I just looked up "NSViewController" document and it says that
> it was added to the Leopard.
> Is there any document which explains why it is added and how the
> programming model is changed due to the addition of it? )
>
> Thank you.
| Related mails | Author | Date |
|---|---|---|
| JongAm Park | Jul 14, 22:15 | |
| Bill Bumgarner | Jul 14, 22:30 | |
| Waqar Malik | Jul 14, 22:34 | |
| JongAm Park | Jul 14, 22:41 | |
| Stefan Arentz | Jul 15, 05:50 | |
| Stefan Arentz | Jul 15, 15:59 |






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