FROM : August Trometer
DATE : Thu May 08 15:24:28 2008
NSMailDelivery (in the Message framework) has been deprecated in 10.5.
Even so, it still uses Mail.app to send email.
The only way I believe you can send email (without writing your own
SMTP client) is to use the Scripting Bridge to send the email via
Mail.app. Apple has recently posted sample code that does just that.
-- August
On May 8, 2008, at 5:52 AM, <email_removed> wrote:
> Hi,
> I'm working with mac 10.5 and xcode3.0.I've to send email from an
> application with out using any email client.When i try to use message
> framework,It doesn't work.(deliverMessage always returns no)Is there
> any
> any way to send email from my application without using any email
> client,and i've to send attachments also.
>
> My other question is about vector graphics,Is there any way to
> implement
> SVG in my cocoa application?Is there anyway to draw vector graphics
> other
> than using GCDrawKit (because still it doesn't provide any
> documentation).As a beginner i found it is really difficult to work
> with
> GCDrawKit without documentation.
>
> thanks
>
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>
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DATE : Thu May 08 15:24:28 2008
NSMailDelivery (in the Message framework) has been deprecated in 10.5.
Even so, it still uses Mail.app to send email.
The only way I believe you can send email (without writing your own
SMTP client) is to use the Scripting Bridge to send the email via
Mail.app. Apple has recently posted sample code that does just that.
-- August
On May 8, 2008, at 5:52 AM, <email_removed> wrote:
> Hi,
> I'm working with mac 10.5 and xcode3.0.I've to send email from an
> application with out using any email client.When i try to use message
> framework,It doesn't work.(deliverMessage always returns no)Is there
> any
> any way to send email from my application without using any email
> client,and i've to send attachments also.
>
> My other question is about vector graphics,Is there any way to
> implement
> SVG in my cocoa application?Is there anyway to draw vector graphics
> other
> than using GCDrawKit (because still it doesn't provide any
> documentation).As a beginner i found it is really difficult to work
> with
> GCDrawKit without documentation.
>
> thanks
>
> _______________________________________________
>
> Cocoa-dev mailing list (<email_removed>)
>
> Please do not post admin requests or moderator comments to the list.
> Contact the moderators at cocoa-dev-admins(at)lists.apple.com
>
> Help/Unsubscribe/Update your Subscription:
> http://lists.apple.com/mailman/options/cocoa-dev/<email_removed>
>
> This email sent to <email_removed>






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