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mlRe: CGevent and cocoa compatibility
FROM : John Clayton
DATE : Fri May 02 10:34:51 2008

Probably means you'll need to use the event taps API and swallow the 
event - which is relatively simple to achieve as long as you can 
install an event tap that isnt a listener only.  I presume since 
you're already talked about CGEvent structures, that this is indeed 
what you are doing - correct me if I'm wrong.

Installing an event tap that modifies the event chain won't require 
special privs (from memory), so long as you don't install it at the 
window server level.

Does this send you in the right direction?

--
John Clayton
http://www.coderage-software.com/


On 2/05/2008, at 8:32 AM, Ben Lachman wrote:

> Does anyone know how to get the keycode out of a NX_SYSDEFINED 
> CGEvent?  If so, is that keycode the same thing you'd get out of say 
> (([event data1] & 0xFFFF0000) >> 16)? I'm trying to support the 
> media keys on the Apple aluminum keyboards without having iTunes 
> also get the events.
>
> Thanks,
>
> ->Ben
>
> --
> Ben Lachman
> Acacia Tree Software
>
> http://acaciatreesoftware.com
>
> email: <email_removed>
> twitter: @benlachman
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Related mailsAuthorDate
mlCGevent and cocoa compatibility Ben Lachman May 2, 08:32
mlRe: CGevent and cocoa compatibility John Clayton May 2, 10:34
mlRe: CGevent and cocoa compatibility Bill Cheeseman May 2, 12:15
mlRe: CGevent and cocoa compatibility Ben Lachman May 2, 19:03