FROM : Jean-Daniel Dupas
DATE : Thu Apr 24 23:27:12 2008
Le 24 avr. 08 à 20:51, Jens Alfke a écrit :
>
> On 24 Apr '08, at 1:34 AM, David Wilson wrote:
>
>> Well it's all working now again at least.
>> I downloaded the new beta4 of the iPhone SDK (build 1071 of XCode).
>
> I've been having the same problem in many of my projects ever since
> installing the first i***** SDK, so I suspect this is/was a bug in
> Xcode 3.1. If the latest beta 4 fixes the problem, that's great
> news ... I wasn't planning on downloading it because it's huge and I
> don't use OpenGL, but this fix is worth tying up my DSL line for a
> few hours!
>
> —Jens
If you don't need OpenGL (and don't need iPhone stuff at all) there is
the Xcode 3.1 Beta 4 (without iPhone stuff) accessible to all ADC
members.
If we cannot discuss it's content, I think I can at least mention it's
existence ;-)
DATE : Thu Apr 24 23:27:12 2008
Le 24 avr. 08 à 20:51, Jens Alfke a écrit :
>
> On 24 Apr '08, at 1:34 AM, David Wilson wrote:
>
>> Well it's all working now again at least.
>> I downloaded the new beta4 of the iPhone SDK (build 1071 of XCode).
>
> I've been having the same problem in many of my projects ever since
> installing the first i***** SDK, so I suspect this is/was a bug in
> Xcode 3.1. If the latest beta 4 fixes the problem, that's great
> news ... I wasn't planning on downloading it because it's huge and I
> don't use OpenGL, but this fix is worth tying up my DSL line for a
> few hours!
>
> —Jens
If you don't need OpenGL (and don't need iPhone stuff at all) there is
the Xcode 3.1 Beta 4 (without iPhone stuff) accessible to all ADC
members.
If we cannot discuss it's content, I think I can at least mention it's
existence ;-)
| Related mails | Author | Date |
|---|---|---|
| David Wilson | Apr 24, 03:43 | |
| Kevin Grant | Apr 24, 04:03 | |
| David Wilson | Apr 24, 04:22 | |
| David Wilson | Apr 24, 10:34 | |
| Jens Alfke | Apr 24, 20:51 | |
| Jean-Daniel Dupas | Apr 24, 23:27 | |
| Uli Kusterer | Apr 25, 01:07 |






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