FROM : Antonio Nunes
DATE : Mon Apr 21 18:36:59 2008
On Apr 21, 2008, at 4:55 PM, Kevin Grant wrote:
> Is the view drawing on a thread other than the main thread?
> That might not be allowed (I'm not sure about Cocoa...in
> Carbon this was never possible).
No, it all happens on the main thread.
> For the doesNotRecognizeSelector case, do you see any compiler
> warnings about this? That would at least show if it's your
> code that's referring to a potentially nonexistent routine,
> as opposed to the system.
This doesn't even happen in any part of my code. It happens within the
Instant Messaging framework. After a bit more digging, I'm pretty
convinced this is a garbage collection related issue, and I've filed a
bug report.
...
In fact, I just had the bright idea to compile Mark Alldritt's iCheat
Theater Demo with garbage collection turned on. And, although it isn't
quite as eager to do it as my app, it eventually crashes with the same
type of error. Just need to wiggle the mouse for a while while holding
the window's resize knob. WIth GC off I can wiggle all I want for over
a minute and every thing's just fine.
Thanks for the suggestions though.
António
-----------------------------------------------------------
What you have inside you expresses itself through both your
choice of words and the level of energy you assign to them.
The more healed, whole and connected you feel inside,
the more healing your words will be.
--Rita Goswami
-----------------------------------------------------------
DATE : Mon Apr 21 18:36:59 2008
On Apr 21, 2008, at 4:55 PM, Kevin Grant wrote:
> Is the view drawing on a thread other than the main thread?
> That might not be allowed (I'm not sure about Cocoa...in
> Carbon this was never possible).
No, it all happens on the main thread.
> For the doesNotRecognizeSelector case, do you see any compiler
> warnings about this? That would at least show if it's your
> code that's referring to a potentially nonexistent routine,
> as opposed to the system.
This doesn't even happen in any part of my code. It happens within the
Instant Messaging framework. After a bit more digging, I'm pretty
convinced this is a garbage collection related issue, and I've filed a
bug report.
...
In fact, I just had the bright idea to compile Mark Alldritt's iCheat
Theater Demo with garbage collection turned on. And, although it isn't
quite as eager to do it as my app, it eventually crashes with the same
type of error. Just need to wiggle the mouse for a while while holding
the window's resize knob. WIth GC off I can wiggle all I want for over
a minute and every thing's just fine.
Thanks for the suggestions though.
António
-----------------------------------------------------------
What you have inside you expresses itself through both your
choice of words and the level of energy you assign to them.
The more healed, whole and connected you feel inside,
the more healing your words will be.
--Rita Goswami
-----------------------------------------------------------
| Related mails | Author | Date |
|---|---|---|
| Antonio Nunes | Apr 21, 14:18 | |
| Kevin Grant | Apr 21, 17:55 | |
| Antonio Nunes | Apr 21, 18:36 | |
| Quincey Morris | Apr 21, 18:52 | |
| Antonio Nunes | Apr 21, 19:32 | |
| Quincey Morris | Apr 21, 20:25 |






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