FROM : Sherm Pendley
DATE : Mon Mar 24 18:57:11 2008
On Mon, Mar 24, 2008 at 1:43 PM, colo <<email_removed>> wrote:
>
> Well I have to say. None of that sounds like any fun what so ever. In
> fact it sounds a little anti-constructive with the amount of time it
> would take to get anything out the door let alone prototyped to a
> beta.
Eric and Jack are discussing implementation details. Unless you're writing
Cocoa itself (i.e., unless you work at Apple or contribute to GNUStep), you
don't need to know or care about those details, so don't let them scare you.
In practical, everyday use, retain/release doesn't take a significant amount
of time or thought. You declare your instance variables, use a tool such as
Accessorizer or Xcode's built-in macros to create accessor methods for them,
and then you use those accessors instead of direct assignment.
sherm--
DATE : Mon Mar 24 18:57:11 2008
On Mon, Mar 24, 2008 at 1:43 PM, colo <<email_removed>> wrote:
>
> Well I have to say. None of that sounds like any fun what so ever. In
> fact it sounds a little anti-constructive with the amount of time it
> would take to get anything out the door let alone prototyped to a
> beta.
Eric and Jack are discussing implementation details. Unless you're writing
Cocoa itself (i.e., unless you work at Apple or contribute to GNUStep), you
don't need to know or care about those details, so don't let them scare you.
In practical, everyday use, retain/release doesn't take a significant amount
of time or thought. You declare your instance variables, use a tool such as
Accessorizer or Xcode's built-in macros to create accessor methods for them,
and then you use those accessors instead of direct assignment.
sherm--






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