FROM : Chris Schmitt
DATE : Sat Feb 16 21:36:33 2008
Check out the NSCollectionView class, I am pretty sure this has
everything you are describing.
On Feb 16, 2008, at 3:01 PM, <email_removed> wrote:
> From: Seth Willits <<email_removed>>
> Date: February 16, 2008 2:47:50 PM EST
> To: Apple Cocoa-Dev Mailing List <<email_removed>>
> Subject: Re: Stacking views
>
>
> On Feb 15, 2008, at 4:08 AM, Gernot wrote:
>
>> Doing it all from scratch
>> Is it really necessary to do it the hard way? Isn't there anything by
>> Apple or someone else that lets me stack views, bind them to an
>> ArrayController, update selections, etc, and animate everything
>> nicely
>> with CoreAnimation?
>
>
> I didn't use bindings, but I wrote a "table view" with scrolling,
> selection, variable row heights, row alternation etc that uses
> views, and also animates new views and removing views (using
> NSViewAnimation). The only problem is that animating more than just
> a couple views gets reeeally slow unless you cache the image of the
> view and make sure it's drawing that if it has to draw at all (I've
> yet to use the code, so I didn't get this far). Otherwise, it worked
> fine.
>
>
> --
> Seth Willits
DATE : Sat Feb 16 21:36:33 2008
Check out the NSCollectionView class, I am pretty sure this has
everything you are describing.
On Feb 16, 2008, at 3:01 PM, <email_removed> wrote:
> From: Seth Willits <<email_removed>>
> Date: February 16, 2008 2:47:50 PM EST
> To: Apple Cocoa-Dev Mailing List <<email_removed>>
> Subject: Re: Stacking views
>
>
> On Feb 15, 2008, at 4:08 AM, Gernot wrote:
>
>> Doing it all from scratch
>> Is it really necessary to do it the hard way? Isn't there anything by
>> Apple or someone else that lets me stack views, bind them to an
>> ArrayController, update selections, etc, and animate everything
>> nicely
>> with CoreAnimation?
>
>
> I didn't use bindings, but I wrote a "table view" with scrolling,
> selection, variable row heights, row alternation etc that uses
> views, and also animates new views and removing views (using
> NSViewAnimation). The only problem is that animating more than just
> a couple views gets reeeally slow unless you cache the image of the
> view and make sure it's drawing that if it has to draw at all (I've
> yet to use the code, so I didn't get this far). Otherwise, it worked
> fine.
>
>
> --
> Seth Willits
| Related mails | Author | Date |
|---|---|---|
| No related mails found. | ||






Cocoa mail archive

