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mlRe: NSBezierPath to NSImage with subpixel rendering
FROM : Jonathon Mah
DATE : Wed Jan 09 18:20:45 2008

Gregory,

On 2008-01-09, at 23:04, Gregory 'guardian' Pakosz wrote:

> well what you seem to call "LCD antialising" is subpixel rendering, 
> and it makes sense for anything drawn to the screen.



My apologies, I thought you meant subpixel precision (which would be 
rendered as anti-aliasing with whole pixels). As far as I'm aware, 
Quartz does not draw paths with subpixel rendering, only text (if it 
is enabled).

Personally, I can't stand the color fringes on text (on my MacBook), 
so I have text set to normal anti-aliasing.



Jonathon Mah
<email_removed>

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