FROM : Jean-Daniel Dupas
DATE : Fri Jan 04 09:33:38 2008
Le 3 janv. 08 à 20:57, Nat Edar a écrit :
> The subject line may be a little misleading as to what I'm doing--
> I'm not really making a traditional button.
>
> I'm making a panel (with a clickable heading) that is part of a
> ListViewList/Accordion. In light of that, I need to alert the
> accordion controller to animate its subviews to collapse and expand
> with animation.
>
> On Jan 3, 2008, at 11:51 AM, I. Savant wrote:
>
>>> I have an NSView that has custom drawing and "hotspot". I want to be
>>> able to connect it to an IBAction function on my controller.
>>> However,
>>> in my hitTest (or mouseDown), I need to somehow trigger any attached
>>> action.
>>
>> Your problem is that you're fighting the frameworks. Create your own
>> custom NSButton/NSButtonCell classes, move your drawing routines to
>> the cell class, and be done with it. It's *not* that much harder and
>> you get all the free, wonderful things that come with a
>> much-better-designed UI element than a simple NSView with an
>> overridden -mouseDown: method could give you.
>>
>> Oh, and read up on the Target/Action mechanisms in Cocoa.
>>
>> --
>> I.S.
If you are using a custom view, why you do not add a subview into it,
like an NSButton.
Adding a small button into your custom view is easier than
reimplenting all the button machinery.
Regards
Jean-Daniel
DATE : Fri Jan 04 09:33:38 2008
Le 3 janv. 08 à 20:57, Nat Edar a écrit :
> The subject line may be a little misleading as to what I'm doing--
> I'm not really making a traditional button.
>
> I'm making a panel (with a clickable heading) that is part of a
> ListViewList/Accordion. In light of that, I need to alert the
> accordion controller to animate its subviews to collapse and expand
> with animation.
>
> On Jan 3, 2008, at 11:51 AM, I. Savant wrote:
>
>>> I have an NSView that has custom drawing and "hotspot". I want to be
>>> able to connect it to an IBAction function on my controller.
>>> However,
>>> in my hitTest (or mouseDown), I need to somehow trigger any attached
>>> action.
>>
>> Your problem is that you're fighting the frameworks. Create your own
>> custom NSButton/NSButtonCell classes, move your drawing routines to
>> the cell class, and be done with it. It's *not* that much harder and
>> you get all the free, wonderful things that come with a
>> much-better-designed UI element than a simple NSView with an
>> overridden -mouseDown: method could give you.
>>
>> Oh, and read up on the Target/Action mechanisms in Cocoa.
>>
>> --
>> I.S.
If you are using a custom view, why you do not add a subview into it,
like an NSButton.
Adding a small button into your custom view is easier than
reimplenting all the button machinery.
Regards
Jean-Daniel
| Related mails | Author | Date |
|---|---|---|
| Nat Edar | Jan 3, 20:46 | |
| I. Savant | Jan 3, 20:51 | |
| Nat Edar | Jan 3, 20:57 | |
| I. Savant | Jan 3, 21:00 | |
| Jean-Daniel Dupas | Jan 4, 09:33 | |
| Nat Edar | Jan 4, 09:52 |






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