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mlRe: NSImageView setAnimates:YES... PLEASE?
FROM : Ricky Sharp
DATE : Tue May 01 03:01:15 2007

On Apr 30, 2007, at 7:18 PM, John Turnipseed wrote:

>
> What's up with NSImageView's -(void)setAnimates:(BOOL)flag 
> selector? Calling it doesn't seem to have any effect when it's 
> loaded with an animated GIF image. It never animates. Setting the 
> flag in IB or calling the selector at runtime seems to make no 
> difference.
>
> Is this just a bug or am I missing something? I've had to roll my 
> own subclass that iterates through the bitmap representations of 
> the loaded image on a timer. Seems to work, but wondering if this 
> is a known bug or if I should put it in radar.
>
> So if this has been asked and answered, my apologies, but I haven't 
> found an answer anywhere. Everything I found googling seems to 
> indicate it should just work... but it doesn't for me.


While the animation appears to not work when testing the interface in 
IB, I got an animated GIF working just fine when running a small test 
app (10.4.9).  Didn't do any coding; just added the GIF to my 
project, dragged in to an image view and set the animates flag in IB.

___________________________________________________________
Ricky A. Sharp        mailto:<email_removed>
Instant Interactive(tm)  http://www.instantinteractive.com

Related mailsAuthorDate
mlNSImageView setAnimates:YES... PLEASE? John Turnipseed May 1, 02:18
mlRe: NSImageView setAnimates:YES... PLEASE? Ricky Sharp May 1, 03:01
mlRe: NSImageView setAnimates:YES... PLEASE? John Turnipseed May 1, 22:42
mlRe: NSImageView setAnimates:YES... PLEASE? Ricky Sharp May 2, 00:50
mlRe: NSImageView setAnimates:YES... PLEASE? John Turnipseed May 3, 03:12
ml[SOLVED] NSImageView setAnimates:YES... PLEASE? John Turnipseed May 3, 20:52