FROM : Tim Davis
DATE : Tue Nov 06 16:27:03 2007
Ok. I'm sorry if this sounds like a dumb question. Have only been
doing Cocoa for about 3-4 months after switching from a Windows .NET
environment, I don't know everything yet :)
I have a class that at some point reads a one line file and parses the
data (No I can not change this, it's reading a file from a 3rd party
app, not my own). Well, if for some reason it encounters an error how
do I notify the calling class?
For instance: My main window controller will be the one that creates
this object, the object will then at some point load the file, if it
encounters an error how does it relay that information to the window
controller so I can display a proper error message?
I thought about just passing the window controller to the initWith
section but to me that just seems like a waste of memory...
In .NET I would use events, but I am not sure in Cocoa?
Thanks
-Tim
DATE : Tue Nov 06 16:27:03 2007
Ok. I'm sorry if this sounds like a dumb question. Have only been
doing Cocoa for about 3-4 months after switching from a Windows .NET
environment, I don't know everything yet :)
I have a class that at some point reads a one line file and parses the
data (No I can not change this, it's reading a file from a 3rd party
app, not my own). Well, if for some reason it encounters an error how
do I notify the calling class?
For instance: My main window controller will be the one that creates
this object, the object will then at some point load the file, if it
encounters an error how does it relay that information to the window
controller so I can display a proper error message?
I thought about just passing the window controller to the initWith
section but to me that just seems like a waste of memory...
In .NET I would use events, but I am not sure in Cocoa?
Thanks
-Tim
| Related mails | Author | Date |
|---|---|---|
| Tim Davis | Nov 6, 16:27 | |
| Shawn Erickson | Nov 6, 16:39 | |
| I. Savant | Nov 6, 16:43 |






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