FROM : Jacob Portukalian
DATE : Sun Nov 18 08:45:31 2007
Target OS: Leopard (10.5.1)
IDE: Xcode 3.0
Language: Objective-C 2.0
Project: a multi-player blackjack game
Problem: When I am testing the shoe/deck/card classes with a unit test
bundle and I build it with the Garbage Collection Supported option, my
test builds perfectly. When I use the Garbage Collection Required
option my script fails with the following message:
Test rig '/Developer/Tools/otest' exited abnormally with code 5 (it
may have crashed).
Any ideas on why it would do this or what to look for? I suspect that
it has something to do with a couple hundred card objects being
generated and then the garbage collector getting ahold of them before
I'm done with them, but I have no idea how to verify this theory or
test it out.
Thanks!
Jacob Portukalian
Student: Math / Electrical Engineering
Pasadena City College
Pasadena, CA 91106
(626) 679 - 5421
DATE : Sun Nov 18 08:45:31 2007
Target OS: Leopard (10.5.1)
IDE: Xcode 3.0
Language: Objective-C 2.0
Project: a multi-player blackjack game
Problem: When I am testing the shoe/deck/card classes with a unit test
bundle and I build it with the Garbage Collection Supported option, my
test builds perfectly. When I use the Garbage Collection Required
option my script fails with the following message:
Test rig '/Developer/Tools/otest' exited abnormally with code 5 (it
may have crashed).
Any ideas on why it would do this or what to look for? I suspect that
it has something to do with a couple hundred card objects being
generated and then the garbage collector getting ahold of them before
I'm done with them, but I have no idea how to verify this theory or
test it out.
Thanks!
Jacob Portukalian
Student: Math / Electrical Engineering
Pasadena City College
Pasadena, CA 91106
(626) 679 - 5421
| Related mails | Author | Date |
|---|---|---|
| Jacob Portukalian | Nov 18, 08:45 | |
| Chris Hanson | Nov 18, 19:26 |






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