FROM : Christian Moen
DATE : Sun Aug 13 17:13:53 2006
cocoa-dev,
I've been working on a small project for some time and my unit tests
have been written using UnitKit 2.0 Beta. I really liked UnitKit's
tight integration with Xcode and getting test results displayed using
Growl. Very nice.
Unfortunately, the UnitKit development has been discontinued (see
http://mikezornek.com/archives/2005/09/27/ocunit_vs_unitkit.php for
some background) so I've started experimenting with the unit test
tools Xcode 2.4 (OCUnit)
So, instead of having my test results displayed using Growl in a run
summary and green icon if everything passes, I know how have the same
summary displayed in my Build Results window.
Is there a way to integrate the OCUnit test runs more tightly into
Xcode? Is there a more test runner somewhere? Leaving UnitKit and
using OCUnit feels like a big step backwards. Any advice on how I
should run my unit tests using OCUnit is appreciated.
Many thanks,
Christian
DATE : Sun Aug 13 17:13:53 2006
cocoa-dev,
I've been working on a small project for some time and my unit tests
have been written using UnitKit 2.0 Beta. I really liked UnitKit's
tight integration with Xcode and getting test results displayed using
Growl. Very nice.
Unfortunately, the UnitKit development has been discontinued (see
http://mikezornek.com/archives/2005/09/27/ocunit_vs_unitkit.php for
some background) so I've started experimenting with the unit test
tools Xcode 2.4 (OCUnit)
So, instead of having my test results displayed using Growl in a run
summary and green icon if everything passes, I know how have the same
summary displayed in my Build Results window.
Is there a way to integrate the OCUnit test runs more tightly into
Xcode? Is there a more test runner somewhere? Leaving UnitKit and
using OCUnit feels like a big step backwards. Any advice on how I
should run my unit tests using OCUnit is appreciated.
Many thanks,
Christian






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