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mlOpenGL with Cocoa?
FROM : Rob Ross
DATE : Tue Jul 18 20:14:31 2006

Is the API for OpenGL in Mac OS X available through cocoa calls, or 
is it only available as a lower-level API?

I know there's a OpenGL view in IB, but other than that I haven't 
seen any references in the Foundation or AppKit APIs to OpenGL stuff.

If it's not a cocoa thing, is there a mailing list that deals with 
programming OpenGL in Xcode?

My basic question is, is there anything special I need to know about 
the Mac's implementation of OpenGL in order to be able to use the 
OpenGL "Red Book" as a tutorial to learn OpenGL on the Mac, using 
Xcode/IB/Cocoa as the development tool?

Thanks.


Rob Ross

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mlOpenGL with Cocoa? Rob Ross Jul 18, 20:14
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