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mlBug with coding NSShadow
FROM : Ricky Sharp
DATE : Sat Nov 20 18:13:52 2004

Think I've found a bug with NSShadow's coding.

Specifically, it appears as if the shadow's y-offset is not being
either encoded or decoded properly.  Upon decoding, it always has a
value of 0.

I'm running on Mac OS X 10.3.6 and my nib is in the newer 10.2 format. 
I'm also used keyed coding to do all the work.

I've "manually" coded/decode my shadow by coding/decoding all its
attributes separately and it then works a-ok.

Is this a known bug?  I'll file one later on if need be.

___________________________________________________________
Ricky A. Sharp        mailto:<email_removed>
Instant Interactive(tm)  http://www.instantinteractive.com

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