FROM : Steven Marcus
DATE : Sun Oct 17 08:52:14 2004
Here are a couple of links you might find helpful:
1) http://developer.apple.com/hardware/ve/vector_libraries.html
2) http://hpc.sourceforge.net/
3) http://developer.apple.com/hardware/ve/index.html
#1 introduces the Apple vector/matrix libraries which are altivec accelerated
#2 has a reference to macstl which has accelerated numerics classes for C++
#3 is the Velocity Engine / Altivec homepage
good luck!
On Sun, 17 Oct 2004 00:38:48 -0400, gabe taubman <<email_removed>> wrote:
> Hi,
> I'm part of the mac team porting an open source 3d graphics library to
> OS X. It has its own built in linear algebra package. I was
> wondering if instead of using its own matrix multiplication calls
> (etc) I could use the altivec ones instead.
>
> >From what I've read about altivec, is that the structure of the
> matrices and vectors would have to be changed into ones recognized by
> altivec, otherwise we'd lose tons of speed just transforming data
> around. If anyone has any advice, or comments on whether or not this
> is worthwhile I'd be very grateful. I'd really like to make this
> library great for OS X and it seems this is a good way to start.
>
> Thanks!
> gabe taubman
> _______________________________________________
> MacOSX-dev mailing list
> <email_removed>
> http://www.omnigroup.com/mailman/listinfo/macosx-dev
>
DATE : Sun Oct 17 08:52:14 2004
Here are a couple of links you might find helpful:
1) http://developer.apple.com/hardware/ve/vector_libraries.html
2) http://hpc.sourceforge.net/
3) http://developer.apple.com/hardware/ve/index.html
#1 introduces the Apple vector/matrix libraries which are altivec accelerated
#2 has a reference to macstl which has accelerated numerics classes for C++
#3 is the Velocity Engine / Altivec homepage
good luck!
On Sun, 17 Oct 2004 00:38:48 -0400, gabe taubman <<email_removed>> wrote:
> Hi,
> I'm part of the mac team porting an open source 3d graphics library to
> OS X. It has its own built in linear algebra package. I was
> wondering if instead of using its own matrix multiplication calls
> (etc) I could use the altivec ones instead.
>
> >From what I've read about altivec, is that the structure of the
> matrices and vectors would have to be changed into ones recognized by
> altivec, otherwise we'd lose tons of speed just transforming data
> around. If anyone has any advice, or comments on whether or not this
> is worthwhile I'd be very grateful. I'd really like to make this
> library great for OS X and it seems this is a good way to start.
>
> Thanks!
> gabe taubman
> _______________________________________________
> MacOSX-dev mailing list
> <email_removed>
> http://www.omnigroup.com/mailman/listinfo/macosx-dev
>
| Related mails | Author | Date |
|---|---|---|
| gabe taubman | Oct 17, 06:38 | |
| Steven Marcus | Oct 17, 08:52 | |
| gabe taubman | Oct 17, 20:23 | |
| Richard Cameron | Oct 17, 20:49 | |
| Glen Low | Oct 18, 18:19 |






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