FROM : John C. Randolph
DATE : Tue Oct 12 23:07:14 2004
On Oct 12, 2004, at 1:41 PM, R. Scott Thompson wrote:
>>> Just a note, I don't think that CGShading will let you create the
>>> same kind of gradient in the sample (at least not easily).
>>>
>>
>> It can, you just need to use more than one gradient and composite one
>> over the other.
>>
>
> That's why I said "(at least not easily)" :-) You might try using
> four radial shadings, one centered at each of the four corners and set
> them up to fade to 0 by the time you get to the opposite corner. That
> would get something close, but not the same, as the barycentric
> shading.
>
> You can't really use axial shadings because an axial shading can only
> vary in one direction (i.e. you could get it to fade in the x
> direction, but for the barycentric effect, you also want it to fade in
> y and you can't do both with CGShading).
Sure you can. You just draw it along a 45-degree vector. See David
Hill's example at:
http://developer.apple.com/samplecode/Cocoa_CG_shading_demo/
Cocoa_CG_shading_demo.html
CGShading wouldn't be very useful if it could only be drawn along the X
or Y axis.
-jcr
John C. Randolph <<email_removed>> (408) 974-8819
Sr. Cocoa Software Engineer,
Apple Worldwide Developer Relations
http://developer.apple.com/cocoa/index.html
DATE : Tue Oct 12 23:07:14 2004
On Oct 12, 2004, at 1:41 PM, R. Scott Thompson wrote:
>>> Just a note, I don't think that CGShading will let you create the
>>> same kind of gradient in the sample (at least not easily).
>>>
>>
>> It can, you just need to use more than one gradient and composite one
>> over the other.
>>
>
> That's why I said "(at least not easily)" :-) You might try using
> four radial shadings, one centered at each of the four corners and set
> them up to fade to 0 by the time you get to the opposite corner. That
> would get something close, but not the same, as the barycentric
> shading.
>
> You can't really use axial shadings because an axial shading can only
> vary in one direction (i.e. you could get it to fade in the x
> direction, but for the barycentric effect, you also want it to fade in
> y and you can't do both with CGShading).
Sure you can. You just draw it along a 45-degree vector. See David
Hill's example at:
http://developer.apple.com/samplecode/Cocoa_CG_shading_demo/
Cocoa_CG_shading_demo.html
CGShading wouldn't be very useful if it could only be drawn along the X
or Y axis.
-jcr
John C. Randolph <<email_removed>> (408) 974-8819
Sr. Cocoa Software Engineer,
Apple Worldwide Developer Relations
http://developer.apple.com/cocoa/index.html
| Related mails | Author | Date |
|---|---|---|
| Peter Laurens | Aug 1, 00:40 | |
| Shawn Erickson | Aug 1, 00:53 | |
| Shawn Erickson | Aug 1, 00:59 | |
| Shawn Erickson | Aug 1, 01:09 | |
| Scott Thompson | Aug 1, 03:35 | |
| Perry Clarke | Aug 1, 05:16 | |
| Ricky Sharp | Aug 1, 16:13 | |
| Ricky Sharp | Aug 1, 18:27 | |
| John C. Randolph | Oct 12, 20:38 | |
| John C. Randolph | Oct 12, 20:48 | |
| R. Scott Thompson | Oct 12, 21:30 | |
| John C. Randolph | Oct 12, 22:29 | |
| R. Scott Thompson | Oct 12, 22:41 | |
| John C. Randolph | Oct 12, 23:07 | |
| R. Scott Thompson | Oct 12, 23:31 | |
| John C. Randolph | Oct 13, 01:38 | |
| R. Scott Thompson | Oct 13, 03:41 | |
| John C. Randolph | Oct 14, 00:26 |






Cocoa mail archive

