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mlRe: MVC and thread-safety
FROM : Scott Anguish
DATE : Sun Nov 03 23:56:00 2002

although, this isn't the best way to do this... you could make a simple
TextField subclass that draws the text properly..

why they aren't synced, I don't know.  and when you say out of sync..
how out of sync are they?


On Sunday, November 3, 2002, at 05:50  PM, Steve Klingsporn wrote:

>
> Exactly.
>
> And my two NSTextFields that are overlapped don't ever respond to any
> user input at all.  They're not even selectable.  It's simply not an
> issue here.
>
> On Sunday, November 3, 2002, at 04:43 PM, Scott Anguish wrote:
>

>>
>> On Sunday, November 3, 2002, at 05:16  PM, Mike Shields wrote:
>>

>>>> Updating the score NSTextFields, of which there are 2 for each
>>>> player, overlaid atop each other to provide the "etched" look atop
>>>> my brushed metal textured window...[snip]...sometimes for some
>>>> reason, they get a little visually out of sync, and the illusion is
>>>> blown.

>>>
>>> This isn't supported since overlapping NSViews isn't supported in
>>> Cocoa. Doesn't matter whether or not your threading, it's just not
>>> supported.
>>>

>>
>>     I'm curious what you mean by "overlapping NSViews isn't supported in
>> Cocoa".
>>
>>
>>     There are loads of cases where views are overlapped..

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Related mailsAuthorDate
mlRe: MVC and thread-safety Steve Klingsporn Nov 3, 15:15
mlRe: MVC and thread-safety Chris Hanson Nov 3, 20:09
mlRe: MVC and thread-safety Mike Shields Nov 3, 23:16
mlRe: MVC and thread-safety Scott Anguish Nov 3, 23:43
mlRe: MVC and thread-safety Steve Klingsporn Nov 3, 23:49
mlRe: MVC and thread-safety Steve Klingsporn Nov 3, 23:50
mlRe: MVC and thread-safety Scott Anguish Nov 3, 23:56
mlRe: MVC and thread-safety Steve Klingsporn Nov 4, 00:01
mlRe: MVC and thread-safety Scott Anguish Nov 4, 00:05
mlRe: MVC and thread-safety Steve Klingsporn Nov 4, 00:06
mlRe: MVC and thread-safety Mike Shields Nov 4, 02:14