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mlRe: What's with the Sherlock SDK?
FROM : Charles Srstka
DATE : Sat Nov 16 20:01:28 2002

On Friday, November 15, 2002, at 11:02  PM, Nicholas Riley wrote:

> On Thu, Nov 14, 2002 at 08:26:51PM +0100, Drew McCormack wrote:
>> When I read that there was a SDK for Sherlock 3, I was excited: I
>> thought I could throw together a cocoa plugin based on a cut-down
>> version of my app, and use the plugin to advertise my app.
>>
>> But I just downloaded the SDK, and it seems to have very little
>> relation to cocoa (other than the widgets). Everything relies on
>> scripting languages like Javascript and something called XQuery.
>>
>> I guess I will not be able to make my Cocoa plugin after all. Or am I
>> missing something?

>
> Write a Watson plugin instead, it uses Cocoa (which probably explains
> why it's so much faster than Sherlock 3).


Huh? Sherlock is written in Cocoa as well.

The reason Sherlock plugins are slower is that Sherlock has to
dynamically load them off of the Internet. If they were written in
Cocoa, and Sherlock still had to download them before using them, it
would still be just as slow, especially since part of what takes so
long with the Sherlock plugins is downloading the .nib files...

Charles
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Related mailsAuthorDate
mlWhat's with the Sherlock SDK? Drew McCormack Nov 14, 20:26
mlRe: What's with the Sherlock SDK? Dan Wood Nov 15, 18:13
mlRe: What's with the Sherlock SDK? Nicholas Riley Nov 16, 06:02
mlRe: What's with the Sherlock SDK? Charles Srstka Nov 16, 20:01
mlRe: What's with the Sherlock SDK? Christopher B Haml… Nov 17, 19:38