I think I'm ready to throw in the towel - I really need help here

  • I've got my universal iApp (entitled "Love Song to America") all ready (started in Sept, 2011), except I've got quite a few .png graphics whose x2 version are very, very pixelated.

    Furthermore, it will never get to the app store because my app has been rejected because of the pixelation I've just mentioned.

    I do coding and have learned a helluva lot from you over the years (notably Graham Cox).  I have next to zero skill using Photoshop, etc. Most of my graphics are from screen shots that are more than ample for my website:

    http://webpages.charter.net/jolove/usa

    For my UITabBar icons I have used the free-version of the famous glyph icons and so I'm good for 9 out the total of 12 UITabBar icons.  For the png graphics on my many UIView's, however, it is clear to me that these graphics almost need total re-building for my universal app.

    Yes, my app will be free; however, within reason, I am very willing to pay someone for such efforts.

    The help I seek comes in 2 varieties:

    (1) John, use this graphics app, do these 3-or-whatever things on your png graphics and bingo!

    -- OR --

    (2) John, for $___, I will do this magic for you.

    John Love
    USAF, Major (Retired: 1961-1981, including Vietnam)

    906-249-1120
    <jolove...>
    Marquette, Michigan (Upper Peninsula)

    John Love
    Touch the Future! Teach!
  • Have you considered tracing the images in Illustrator and converting that vector to a png?

    On Jan 24, 2012, at 7:06 AM, John Love wrote:

    > I've got my universal iApp (entitled "Love Song to America") all ready (started in Sept, 2011), except I've got quite a few .png graphics whose x2 version are very, very pixelated.
    >
    > Furthermore, it will never get to the app store because my app has been rejected because of the pixelation I've just mentioned.
    >
    > I do coding and have learned a helluva lot from you over the years (notably Graham Cox).  I have next to zero skill using Photoshop, etc. Most of my graphics are from screen shots that are more than ample for my website:
    >
    > http://webpages.charter.net/jolove/usa
    >
    > For my UITabBar icons I have used the free-version of the famous glyph icons and so I'm good for 9 out the total of 12 UITabBar icons.  For the png graphics on my many UIView's, however, it is clear to me that these graphics almost need total re-building for my universal app.
    >
    > Yes, my app will be free; however, within reason, I am very willing to pay someone for such efforts.
    >
    > The help I seek comes in 2 varieties:
    >
    > (1) John, use this graphics app, do these 3-or-whatever things on your png graphics and bingo!
    >
    > -- OR --
    >
    > (2) John, for $___, I will do this magic for you.
    >
    > John Love
    > USAF, Major (Retired: 1961-1981, including Vietnam)
    >
    > 906-249-1120
    > <jolove...>
    > Marquette, Michigan (Upper Peninsula)
    >
    >
    > John Love
    > Touch the Future! Teach!
  • Simplest is GraphicConverter. Open image, Picture > Resolution, double the resolution and check Resample, save under same name with @2x appended, done. Will still look the same, but Apple is not rejecting because of the look but because you have no @2x image at all. You cannot make a silk purse out of a sow's ear; if you don't have high resolution artwork you can't magically manufacture it. m.

    On Jan 24, 2012, at 12:00 PM, <macosx-dev-request...> wrote:

    > Date: Tue, 24 Jan 2012 08:06:25 -0500
    > From: John Love <joteach...>
    > Subject: I think I'm ready to throw in the towel - I really need help
    > here
    >
    > I've got my universal iApp (entitled "Love Song to America") all ready (started in Sept, 2011), except I've got quite a few .png graphics whose x2 version are very, very pixelated.
    >
    > Furthermore, it will never get to the app store because my app has been rejected because of the pixelation I've just mentioned.
    >
    > I do coding and have learned a helluva lot from you over the years (notably Graham Cox).  I have next to zero skill using Photoshop, etc. Most of my graphics are from screen shots that are more than ample for my website:
    >
    > http://webpages.charter.net/jolove/usa
    >
    > For my UITabBar icons I have used the free-version of the famous glyph icons and so I'm good for 9 out the total of 12 UITabBar icons.  For the png graphics on my many UIView's, however, it is clear to me that these graphics almost need total re-building for my universal app.
  • >
    > (1) John, use this graphics app, do these 3-or-whatever things on your png graphics and bingo!
    >
    You might want to try (re)creating your graphics with Opacity (http://likethought.com/opacity), it's a great graphics app designed for developers and has multi resolution support built right in, and some iOS templates.  I've got nothing to do with this app, I'm just a happy user.

    Jim
  • Inkscape - free, is a vector editor so you can export bitmaps at whatever resolution you want, and there are huge numbers of public domain SVG images on the net that you can repurpose. I use Inkscape for all my icons, etc. There's also a good "programmers tutorial" here: http://cocoawithlove.com/2009/11/creating-iphone-and-mac-icons-using.html

    Sandy

    On Jan 25, 2012, at 11:38 AM, Jim McGowan wrote:

    >>
    >> (1) John, use this graphics app, do these 3-or-whatever things on your png graphics and bingo!
    >>
    > You might want to try (re)creating your graphics with Opacity (http://likethought.com/opacity), it's a great graphics app designed for developers and has multi resolution support built right in, and some iOS templates.  I've got nothing to do with this app, I'm just a happy user.
    >
    > Jim
  • On Wed, Jan 25, 2012 at 2:53 AM, Sandy McGuffog <mcguffogl...> wrote:

    > Inkscape - free, is a vector editor so you can export bitmaps at whatever
    > resolution you want, and there are huge numbers of public domain SVG images
    > on the net that you can repurpose. I use Inkscape for all my icons, etc.
    > There's also a good "programmers tutorial" here:
    > http://cocoawithlove.com/2009/11/creating-iphone-and-mac-icons-using.html

    John,

    Just a caution from the formerly-burned - make sure that the images you use
    are public domain, or are royalty free for the use you intend.  Sandy, as a
    photographer, knows more about this than I do, but for the uninitiated, it
    can be utterly bewildering..  I have, at times, spent more time discussing
    the licensing of artwork for an app than I did discussing the art concept.
    :(

    Scott

    > On Jan 25, 2012, at 11:38 AM, Jim McGowan wrote:
    >
    >>>
    >>> (1) John, use this graphics app, do these 3-or-whatever things on your
    > png graphics and bingo!
    >>>
    >> You might want to try (re)creating your graphics with Opacity (
    > http://likethought.com/opacity), it's a great graphics app designed for
    > developers and has multi resolution support built right in, and some iOS
    > templates.  I've got nothing to do with this app, I'm just a happy user.
    >>
    >> Jim

    >
  • On Jan 25, 2012, at 10:57 AM, Scott Ellsworth wrote:

    > On Wed, Jan 25, 2012 at 2:53 AM, Sandy McGuffog <mcguffogl...> wrote:
    >
    >> Inkscape - free, is a vector editor so you can export bitmaps at whatever
    >> resolution you want, and there are huge numbers of public domain SVG images
    >> on the net that you can repurpose. I use Inkscape for all my icons, etc.
    >> There's also a good "programmers tutorial" here:


    Sandy, this is fantastic.  Thanks for pointing it out.
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