AppleScript enabling my application, is it easier in XCode 3.0 / Objective-C 2.0

  • Hi everyone,

    I would like to make my Cocoa/ObjC application AppleScriptable. From
    my previous reading about the same topic its a pretty cryptic process?
    Does XCode 3.0 and Cocoa/ObjC 2.0 bring any new features to the table
    to make this easier?

    Are there any tutorials/tools available that I can look at?

    Thanks a lot.

    --
    "I never look back darling, it distracts from the now", Edna Mode (The
    Incredibles)
  • For changes to cocoa scriptability, check out the OS X Leopard
    Foundation franework release notes. As far as tutorials go there are
    many, and a simple Google search for "add AppleScript support in
    cocoa"  should do the trick.

    I would provide links, but I'm on my iPhone at the moment :).

    Omar Qazi
    Synergick Software
    1.310.294.1593

    On Jan 5, 2008, at 4:22 PM, "Devraj Mukherjee" <devraj...> wrote:
    >
    >
    > I would like to make my Cocoa/ObjC application AppleScriptable. From
    > my previous reading about the same topic its a pretty cryptic process?
    > Does XCode 3.0 and Cocoa/ObjC 2.0 bring any new features to the table
    > to make this easier?
    >
    > Are there any tutorials/tools available that I can look at?
    >
    >
    >
    >
    >
    >
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