physics engine?

  • Hi all,

    Is there a physics engine/class available for cocoa or obective-c? This
    has to do with writing a game: making objects fall, slide, roll, bounce,
    bump into and knock over other objects, etc. I don't know if that would
    all have to be done from scratch, or if there is something out there to
    aid the process. Maybe there is some C source out there that could help.
    I'll look around a bit, but I thought I'd ask the experts.

    TIA
    Monte
  • On Nov 20, 2007, at 02:23, Monte Ohrt wrote:

    > Is there a physics engine/class available for cocoa or obective-c?
    > This has to do with writing a game: making objects fall, slide,
    > roll, bounce, bump into and knock over other objects, etc. I don't
    > know if that would all have to be done from scratch, or if there is
    > something out there to aid the process. Maybe there is some C source
    > out there that could help. I'll look around a bit, but I thought I'd
    > ask the experts.

    bullet and ODE should be easy to integrate into an Objective C-based
    application (esp. ODE, since it's C-based).

    http://www.continuousphysics.com/
    http://www.ode.org/

    andy
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