Problem: debug version works / release doesn't work

  • Hello,

    I'm have been working on a Sokoban-style game with an integrated
    level editor. All worked well and it is ready now. So today I tested
    the release version and saw that this version doesn't work
    completely. I'm using Xcode 2.4.1 with the standards.

    The debug version works fully without errors. The release comes up
    and I'm able to edit my levels. When I go to play the game there is
    no sound and I can't move the player.

    The programm uses a lot of integrated tiff-files, a wav file and a
    mov file for background music. I only put them in the resource folder
    of my project with the box checked, that they should be copied to the
    project folder.

    Are there any settings in the "get info" I have to change?

    This is my first real cocoa program so I don't know if I missed
    something?

    Thanks
    Jens
  • On Dec 30, 2006, at 11:22 AM, <pocahontius...> wrote:

    > The programm uses a lot of integrated tiff-files, a wav file and a
    > mov file for background music. I only put them in the resource
    > folder of my project with the box checked, that they should be
    > copied to the project folder.
    >
    > Are there any settings in the "get info" I have to change?
    >
    > This is my first real cocoa program so I don't know if I missed
    > something?

    Are you loading those files using absolute or relative paths?

    Nick Zitzmann
    <http://www.chronosnet.com/>
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