Custom drawing a menu item

  • Hi all,

    I'm making a theme framework. This framework will be embedded in my app and
    will give me the ability to draw whatever UI widget I want, however I want.

    I'm confident I can do must of it all easily enough. There is only one
    problem I have run into, drawing a menu item. I can squelch the drawing
    easily enough but the method that does the drawing doesn't pass in things
    like item title and key-commands and that stuff. Here is the code:

    OSStatus Hacking_HIThemeDrawMenuItem(  const HIRect * inMenuRect, const
    HIRect * inItemRect, const HIThemeMenuItemDrawInfo *  inItemDrawInfo,
    CGContextRef inContext, HIThemeOrientation inOrientation, HIRect *
    outContentRect  )
    {
    }

    int main(int argc, char *argv[])
    {
        gOldMenuItem = APEPatchCreate(&HIThemeDrawMenuItem,
    &Hacking_HIThemeDrawMenuItem);

        return NSApplicationMain(argc,  (const char **) argv);
    }

    inItemDrawInfo is limited and doesn't have the values I want.

    I wish to know, either, how do I custom draw a menu item, or has this been
    done already and if so can I have the code? I saw the Camaelon project,
    after lots of searching, but that doesn't work the way I want it to. It
    doesn't handle drawing of the items in the main menu for example.

    All help is appreciated, Alan

    PS. If anyone wants to join me in creating this framework please let me
    know. I'd love to have some help.

    --
    // Quotes from yours truly -------------------------
    "You don't forget, you just don't remember."
    "Maturity resides in the mind."
    "Silence is the Universe's greatest gift."
    "When the World realizes that religion really is unimportant, then it shall
    evolve."
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